DUMBGEONS & DRAGONS

Season 2 • July 24, 2019

E07 - Who to Trust?

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Transcript

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Previously, on Dumbgeons and Dragons...

I'm not sure. It's very strange, but, you know, kind of fun. It's sort of what you want to happen in the big city, to be honest with you.

So where's the ledger now?

It's hidden.

Where?

In a bathroom.

Do what you want with the porn, guys, but we need the book. And you're gonna have to come with us, miss.

It's Glim.

Ah, crap.

Glim? Are you up there?

Hey, what's that?

It's Meemoot.

Uh, do you know a Meemoot?

Um, I know a moot.

Can you get us, um, these tools?

Ah, my head's not in the game. I'm worried about Glim in jail. It just all seems wrong to me.

Let's go talk to the warden.

Oh, Gabriel, it's a pleasure to see you. Who is your new friend?

This is Moot. Don't ask him to hold anything for you.

I think you have a friend of mine locked up in your jail cell, and I don't think she should be in there.

The justice system will have to take its place in this instance, and if truly your friend is found innocent, she will be released that instant.

First of all, your friend is not getting out.

No, it didn't sound that way.

And Ms. Man-Meow-Meow is probably not gonna send her to a labor camp.

Mm-hmm.

Let's go find you some thief's tools.

Welcome to Dumbgeons and Dragons. We are a D&D 5th Edition Actual Play Podcast, and I'm your dungeon master Russ More, and with me today is Amy More.

I am so enthusiastically here, and I am playing a halfling rogue named Sullivan's Light.

And Tom Laird.

Hey, I am also very enthusiastically here, and I am playing a wild magic half-orc sorcerer named Moot.

And Carla Johnson.

And I am obviously also very excited to be here. I play a dragonborn pAlydin named Glim.

What do we do after this? How's everybody doing?

Usually we've thrown you off by now with some inanity in the intro.

I would like to interject.

Oh, perfect. There we go.

Right on time, yep.

Yeah, I brought Carla some delicious pie earlier today.

It's true. Tom is so nice to me. It's amazing. He brings me all these treats.

If you go to our Discord, you can often see pictures of the nice things he bakes. Today he brought me a slice of delicious key lime pie.

I don't like key lime pie, and I'm so jealous right now.

It was very good. It was a very good summer dessert. Refreshing.

Right? Nice and cool. It's good.

If you want to see all those delicious things, I mean, you can come over to Discord.

Tom posts some sweet stuff over on Patreon, Patreon.com slash dumb dragoncast, including some of those recipes.

Yeah.

So you can come check us out over there. And when you are a patron, you get an episode dedicated to you.

Like today's patron, Carla and Nap, or Canap.

I don't think we ever figured it out if it was either or.

I don't think it's Canap.

Well, we're going to go nap.

Well, you guys, we're going to go nap.

Yep.

See you later.

Thanks, Carla.

Thanks for listening.

Yes. Thank you, Carla.

Thanks, Carla.

You're awesome.

Right?

Fuck it. Let's play D&D.

Our friends are in jail, Sully and Glim.

Moot, you were given, you and Gabriel had kind of decided that you should maybe go get some these tools after talking to Miss Mammyowmeow.

Yeah, she did not seem like she was on the up and up.

So yeah, let's pick up with Moot and Gabriel.

Where do we, where do we find these things?

Well, I have a friend who dabbles in some such things and may be able to help us acquire particular tools.

No time like the present. Let's go talk to this friend.

Alright, let's book it.

And when he says let's book it, he begins walking, you know, at a normal pace.

Does he just pull a book out of his pocket?

He saunters.

It's a brisk saunter.

But you're making your way through the streets of Neverwinter.

And we cut back to Glim and Sully.

So, first time in jail?

Yeah, it is my first time in jail.

Have you spent much time in these kind of institutions?

Well, not like this exactly, no.

Is this living up to your preconceived notions of jail?

Um, yes.

Would you say this is a regular jail or like a tough jail?

Seems pretty empty, other than us.

Yeah, I don't, it makes me think there's like no crime in Neverwinter, but that doesn't sound right.

But I don't know, I'm not from here, so.

Yeah, I don't feel like, um, it seems like law enforcement in this town is maybe not totally on the up and up.

You're probably, probably right.

Huh.

I mean, what really is on the up and up?

Like, describe up and up for me.

Well, where I'm from, I mean, people mostly obey the law.

And if they don't, then, then the people in charge are, are tough but fair and meeting out judgment.

And it just seems, seems like here they won't even, they won't even let me talk to anyone.

I mean, they know I didn't do anything.

I had the book.

That's, that's true.

But.

That sounds like you come from a very ideal, ideological place.

Ide, ideal, perfect place where people follow rules.

I do come from a very idyllic place.

You're right.

That's the word I was looking for.

You see, I haven't had any formal education.

Really?

You seem very smart.

Thank you, thank you.

I guess you must have been to that, um, what do they call it?

The, the school of hard knocks.

Is that where you got your education?

Uh.

You seem tough.

Oh, yeah.

Totally tough.

Absolutely.

So, uh, hey, how fast is your friend, uh, what was it?

Moob?

Uh, Moot.

Um, you know, we just met the other day so I'm not sure, but I'm really hoping he'll

come through for us because, yeah, things here are definitely not, not great.

Why would-

No.

Hmm.

Why do they want the book?

Did you look in the book?

What's in there?

Uh, well, you know, when I opened it up it was just like a bunch of stuff I

couldn't read.

Uh, and a language I didn't know, so.

Yeah, I tried too.

I thought maybe, maybe it was the language you understood, but no such luck, huh?

No, and, and to be honest, I, I didn't have it for very long before it ended up

in that, uh, that latrine in the bar there.

Right.

Yeah, I wasn't sure.

Seemed like you must have come.

So, why?

Hmm.

I have so many questions.

I guess when we get out of here, either by justice or because, you know, Moot

breaks us out, you want to go find your friend that you lost?

Yeah, you know, I, I haven't really had a friend in a while and, um, Merv,

he, like, he stood, you know, stood by my side for a little bit.

He, I mean, we only knew each other for a few days, but Merv was a good

guy, I think.

He was a fisherman.

All he wanted to do was fish.

Just didn't seem very fair.

I mean, I don't think it's very fair that I'm in here, but he definitely didn't

deserve to be in here.

I mean, like, I had done some stuff that probably should land me in here

at some point, but it was not something that they saw me do.

Right.

So, I don't, and I think that what happened to him is probably worse

than being in here.

Well, sounds like we probably should, should go get him then.

How did, you're not from here.

How did you, how did you get here?

Well, I fell asleep in the woods one day and I woke up here.

Huh.

They said that I, that I fought some guards.

Really kicked ass.

But, I don't remember that.

So, yeah, no, fell asleep, woke up in my cell.

Don't you think you better get home?

Like, won't your family be worried about you?

Uh, you know, I'm really like a lone wolf kind of guy.

Oh.

Okay.

I understand.

So, you hear the sound that you've become accustomed to of footsteps

coming down the hall, keys jingling in armor, clanging,

coming towards the door.

Oh, um, heads up here, Shimmer.

Okay, someone, okay.

Is that my best friend?

And we'll cut back to Moot and Gabriel.

You've weaved through some streets within Neverwinter.

You've crossed over one of the bridges.

And now you're in, um, an area of Neverwinter that you haven't been.

It's a little, um, grungier.

Not nearly as well kept as the area that you have kind of become accustomed to.

You and Gabriel come to a door.

It doesn't look like it's marked with any sort of shop name

or anything like that.

More of a, from what it looks like on the outside, a residence.

And Gabriel says to you, you gonna be cool?

I guess.

What do you mean by be cool?

Like, you know, not freeze his drinks.

Oh, well, if no one asks me to, then I won't.

Yeah, good point.

I did kind of ask you to freeze my drink.

Oh, wait, were you making a cold pun?

Was that what you were doing?

Am I gonna be cool?

Yeah, that's exactly what I was doing.

I'm glad you picked up on that.

No, that's really fun, Gabriel.

You know, that's me.

I am the punniest.

Well, should we, like, knock on the door?

What's the protocol here?

Yeah, just follow me.

And he begins walking up the stairs and knocks a couple times,

waits, knocks three more times,

and then gives a quick rap on the door.

Ooh, I love a secret knock.

You keep it to yourself.

Okay.

Moot pulls out his notepad

and writes down exactly what the knock was.

Gabriel looks over your shoulder, and as you finish,

he grabs the book and tears the page out

and hands it back to you.

Do you make him eat it?

I mean, I hope not.

He, like, puts it in his mouth.

Nope.

Just kind of crumples it up and puts it in his pocket.

He says, no notes on this trip here.

That's the first lesson.

No notes.

You can write no notes down,

but that's the last note you're allowed to...

I was gonna say, Moot pulls out his notebook

and writes, no notes.

That's the last note you're allowed to write,

and with that, you hear some muffled footsteps

coming towards the door,

and you didn't quite notice,

but a slider goes across the door,

kind of peephole level,

and you see a couple glowing golden flecked eyes

from beyond the door.

They look at you and Gabriel,

and then that slider closes,

and the door opens,

and you see standing before you

a deep purple-skinned tiefling

with horns that come out of the front of their head

and wrap around the ears at the back.

The tiefling in front of you has a bald head,

and those golden flecked eyes

that kind of glowed from beyond the door,

now you can tell that they are entirely black

with flecks of gold within them.

He looks rather well-dressed in a deep brown robe,

and he looks to you,

and then Gabriel says,

what brings you here, good friend?

Gabriel says,

well, I have a friend here

who needs some help.

He's got some friends up in the prison

with Miss Mam-Meow-Meow,

and we had a little meeting,

and it sounds like they might not be making it,

much beyond the next couple days at most,

so we're pulling one of the good old heists

of people from a prison.

A jailbreak.

Yeah.

No, people heist.

Yeah, that's what they call it back in my village.

Yes, yes, I see.

This kid, he's been, you know,

his naivete has been rubbing off on me here.

So tradition, of course,

I will wait out here.

Moot will go in to talk to you there, good sir.

Moot, this is Leydon Menda.

You tell him what you need,

and we will see if we can get your friends

out to sweet.

Okay, thanks, Gabriel.

Nice to meet you, Leydon.

Yes, yes, come in.

Come in, Moot.

Moot, was it?

Yeah, yeah, that's the one.

He steps aside and allows you through the door,

and you see Gabriel kind of take a few steps

and assume the position of a watch, more or less,

down at the bottom of the stairs.

Leydon closes the door behind you and says,

Come in, come in.

Just make your way down the hall there,

and inside you see very deep wooden walls,

like deep dark brown wooden walls.

You smell a very strong incense throughout the house.

Down the hall, you reach a door

that is kind of cracked open.

He says, just push through,

and we'll make our way downstairs.

You go down a narrow set of stairs

at the end of this hall

and make it down into a wide-open,

what looks like half storefront,

half alchemist's laboratory of sorts.

There's lots of beakers and different components

that you don't quite recognize.

Some plants and some herbs

that you've seen through the forest,

but a lot of things that look foreign to you.

And he says,

Well, it sounds like your friends are in a bit of trouble.

Yeah, it certainly seems that way.

If you ask me, it just seems like

they got put in jail for no good reason.

I mean, my one friend is a Dragonborn

who follows a Bahamut.

I don't think she's going to be out there

breaking the law, do you?

Really?

A Dragonborn following Bahamut?

Interesting.

And she's in jail.

Yeah, that's the crazy part.

Well, what do you need from me

in order to break them out?

I guess Gabriel said thieves' tools,

but I mean, whatever you have, really.

Okay, yes.

Will any of this cool alchemy stuff get the job done?

I mean, let's start with thieves' tools

and see where we get from there.

Some of this stuff is rather benign.

Others, please don't touch.

And right as he said, please don't touch,

Moot was reaching to touch something.

He had his back to you,

but you had a feeling that he knew

exactly what you were doing.

I'm surprised Moot hasn't touched stuff,

like wasn't running his hands along things

as he was walking down the hall.

He seems like the guy who touches everything

in the store as he walks past.

You see him walk to a bench

and reach up on a shelf,

kind of touch along a bunch of different cases

that he has up there.

Some leather, some cloth.

And he comes to one and stops at it,

pulls it out, unclasps and opens it up

and comes over and shows you and says,

this is your standard array of thieves' tools.

Are you going to be the one using them?

I mean, I've never used anything like that before,

but I'm pretty good with, you know,

like card tricks and stuff,

so maybe I could do it.

Interesting.

Okay, well, I'm sure Gabriel will assist

in getting them into the right hands.

He folds them up and goes to hand it to you.

What? Is that it?

Do you need anything?

Can I go? Like, time is of the essence here.

Time is of the essence, yes.

Gabriel knows the routine.

I'm sure he will fill you in after,

if he hasn't already.

Clearly, he hasn't.

No, is it like a dance routine?

You're an interesting fellow, Moot.

I've never, that's just the first thing

that popped to mind when you said routine.

I understand, I understand.

A five, six, 17.

It is not a dance routine.

Perhaps there will be something owed to me

in the future, either by you or by Gabriel.

But that is for you two to decide

and for me to call upon as I need.

Okay, I mean, that sounds great.

Good, good.

And he extends his hand a little further.

The thieves' kit.

Yeah, so I guess Moot grabs the thieves' tools

and turns around to shuffle back up the stairs real quick.

Says, we'll be seeing you soon, Moot.

Okay, bye.

You get back up and it's a straight shot out.

You get out to the front

and Gabriel has a drink in his hand.

It doesn't matter.

I've got the thieves' tools.

We've got to go.

All right.

Let's move.

Well, are you going to finish your drink?

Are you taking it with us?

What's happening here?

No, this one's coming with me.

All right.

Not so fast.

I don't want to spill it.

That's why I thought maybe you would just slam it

and then we could go.

You don't slam this year.

No, this one is a good one.

You want to have a sip?

Was it like seven?

Is that what year it is?

You're funny.

Boy, what's the year?

Seven.

You there, boy.

He drinks it a little faster

but continues along the way.

You're a few paces ahead of him

and you head back towards the jail.

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Inside the jail,

the door unlocks and swings open

and you do see your friend,

Officer Tangrin, standing there, Sully.

Tangrin!

Buddy, what's up?

How's it going?

I look at Glim and I say,

he's a strong, silent type.

Yo, Tangrin.

So what's the word here, buddy?

Come on, we build rapport?

Sully, I've been asked to bring your friend

down to Miss Mam-Meow-Meow.

Oh, are they going to let her go?

Because she really doesn't belong in here, Tangrin.

Like, let me tell you.

It's entirely possible.

Is there another possibility?

The world is full of possibilities.

Sully, you know that.

Is it possible for me to come along?

Not today.

You just told me the world was full of possibilities.

Yeah, yeah.

That one I don't believe is entirely possible.

And he goes and looks at Glim

and says if you'd be so kind as to

put your hands through the bars.

Sure, yeah.

Slim, it's going to be all right.

You're going to be fine.

He shackles your wrists

and says please step back

and then unlocks the door to your cell

and it swings open and says

if you'd please follow me,

the warden would like to speak with you.

Of course.

Hey, tell Miss Mam-Meow-Meow I said hey.

She'll know what it means.

Officer Tangrin is behind Glim

moving her towards the door.

And closes the door behind

and Sully, you're left alone in the cell.

You walk down a series of hallways, Glim.

You walk down a long hallway first,

immediately coming out of the cell

and you see a large bay window

that overlooks a courtyard.

You take a left

and follow the hallway

all the way down to the end

where there is a large wooden door.

And Officer Tangrin knocks on the door

and you hear from beyond.

Yes, yes, come in.

He opens the door

and you enter into a very

lavishly designed room.

There are many

rich mahogany's.

Maybe, we don't know for certain.

Undetermined origin.

And many books.

And the chair swings around

and you see a rather large

tabaxi.

Would you have seen a tabaxi before?

A cat person before?

Um, maybe.

I feel like she's like

mostly familiar with most of the...

You did read that book.

Because people would have come through.

Right.

Okay.

You see a rather rotund

tabaxi in a

in a very

lavish

lavender blouse.

And she says,

Tangrin, just leave her with me.

You come back in just a few

and we'll have sorted most things out.

I'm sure.

Officer Tangrin leads you to the chair

in front of her desk

and then leaves the room.

And says,

I'm sorry,

the paperwork wasn't filled out quite right

when you came in.

Your name was?

Oh, my name is

Norixius Akra, but you can call me

Glim.

Of course, Glim.

My name is Miss Mam Meow Meow.

It's a pleasure to meet you.

Pleasure to meet you too.

You're the warden, I assume?

I am the warden.

I am in charge of

everything under these roofs.

You know, nothing goes on

except for clearly, you know, your name.

But that's why I have you here,

to figure out, A, what you're doing

hanging out with such scoundrels

like Sullivan Sleight

and what we can do

to help each other.

Oh, well, um,

I just met Sully

and I liked him.

I liked him right away.

I got a good feeling from him

and I like to trust my instincts.

And, um, yeah,

we had a drink and

I got that book from him

and then

here I am again, seeing him again

in jail. That's our whole

history, I think.

Hmm. And the book,

and the book, um,

it was in your possession.

Did you happen to read

the book?

Oh, well, I opened the book, but I couldn't

understand any of it. It wasn't

any language I've ever seen before.

Mm-hmm.

Okay. Well, that's,

that's, that's, that's good to hear.

Um, that book, um,

Sully, Sully as you

call him, stole it

from Lord Neverember

if you can believe such a thing.

Hmm. Well,

did he have a good reason?

This I am unaware of.

I was hoping maybe since you were friends

you'd, you'd, you'd have some inside

information on why

exactly he would do such a thing

of our dear lord.

Well, I mean, he didn't, he didn't share

any of that with me.

Like I said, we, we just met,

but I liked him. I liked him right

away. Didn't seem like

a scoundrel deep down.

Right. And you,

Glim, tell me a little bit about yourself. How long

have you been here in Neverwinter?

Oh, hardly any time at all. I just arrived on

a caravan. I've got a destiny

to save the world.

How dear, how precious

is that?

And here without any

friends other than Sully or family.

That just seems like a, something

that, that's a big,

that's a big task you have

ahead of you.

Well, I'm a follower of

Bahamad, so there are, there are many

of us around. I don't feel like

I'm really alone and I make friends

quickly. Excellent.

I feel like, I feel like we could become

very great friends if given different

circumstances, you not in shackles

on the side of, of

my, of my table here.

Well, I wonder if you could tell

me why I'm in shackles.

I, I know I had

stolen property, but I didn't know

it was stolen. It was just

a book.

This is true. My officers

are, they're

told to follow protocol,

which, given the, given the,

given the circumstances

surrounding the book and

how, how

important it is to our

Lord Neverember. Anybody

who came into contact with it

was to be brought in

mostly for questioning,

but also to be

arrested under the assumption that they

have taken it.

Well, now that you know that I didn't,

I guess I can

be free? Yes, yes, yes.

There's a, there's a little bit more paperwork

to do before we

can, before we can release

you. I hope you understand

that

just, we don't want

to, to, to have this,

have this incident take,

take a foul turn either way.

So, yes, we have brought you in.

Yes, we see that you are of pure

heart, follower of Bahamut.

And we, we

just have a couple more things to sort out

before we can release you, and then

absolutely you will be on your way

by morning. So, so

soon, I'll be able to leave soon?

Yes, yes.

Absolutely you will be

able to leave soon.

Is there anything else

you want to know, any other questions

you have?

I think,

I think you've answered most of the questions

I need answered.

And what's going to happen to Sully?

Sully will go through

the court system,

which may include a transfer,

but he, he's being charged

with, with high treason

in the city. Treason?

Not just simple theft?

What he stole

is of great importance

to Lord Neverember.

Hmm. Can you

explain the significance

of the book? I mean, if there's going to be a trial,

it's all going to come out anyway. Maybe you could just

satisfy my curiosity.

That, that, I would love to

satisfy your curiosity, but as these

investigations are ongoing,

I can't release all of the details at the moment.

Man, this is an act of

crime.

I understand

your interest in the matter, and

I'm sure everything will be made

clear tooth sweet, but you have

answered all of the questions I believe I need answered, and

I'll just call Officer Tangrin back in,

and he can escort you back to your cell.

In fact, we'll even get you

a lovely pillow along the way, just

to make sure that the rest of your stay is

as comfortable as possible, Officer!

Officer Tangrin comes

back in, and Miss Men-Meow-Meow

says, Officer Tangrin,

please escort

Miss Glim back to her cell,

and grab her one of the cushy pillows

from the

from the officer's lounge, just

to make sure her stay is as comfortable

as possible.

Officer Tangrin says,

yes, of course,

and

ushers you out.

Hey, it's the

middle now, and we're here, with you!

Say hi, everybody!

Hi, everybody!

I thought there was going to be a song

or something, but I like that we're switching it up.

Oh, yeah, that's good, yeah.

Gotta keep people on their toes is what we gotta do.

We're just going to let you know some things

that are going on that we're part of, and

that we're proud to be part of, and

that we want to just let

you know about. The International

Podcast Month 2019 is

coming up, and that is

in September!

International Podcast Month, celebrating creators,

sharing listeners.

That's it! Oh, that's fun!

Yeah, they're doing great things in that

they're bringing a whole bunch of different podcasters

together. I think their goals

here, I should have read this previously,

but last year they brought over

75 podcasters. This year

their goal is to bring over 100 plus

podcasters together. What they need help

with, though, is that

one person kind of organizes

this and runs it, so they're looking to

fund

that, so they have an Indiegogo going on

where you can

get them a small donation

that goes towards hosting fees

and graphics

and any time

spent, really. They do a lot of giveaways

throughout the month, so you can get stickers

and cool, different cool

stuff that they have going on

there. And they are

aiming to put out

over 100 episodes throughout the month.

Holy cow! And it's one person that does that?

One person that is the organizing

team. Last year she did mostly everything

by herself. She has a team of a few people

this year. That's what it is.

Yeah, that's way too much work for one person.

So there's a team of people, but yeah,

so what they're doing is they have the Indiegogo

to help put out these amazing

podcasts. They're doing

18 RPG one-shot

episodes, which I'm part of. I'm going to be playing

in a Honey Heist game, which is supposed to be super

fun, and I can't wait to do that.

I actually do that tomorrow as we record

this. But there are going to be 35

audio drama minisodes, five

more creator interview episodes,

ten or more non-fiction episodes,

and a whole bunch of blog contributions

as well. But they are looking to do some

huge stuff and need

your help a little bit. So if you want to listen

to a whole bunch of great stuff, of course it's all

free. But

if you want to support them,

we'll post that Indiegogo link down in

the description. If you can do that,

that would be amazing. Now we're going to get you

back to the episode. Get back there.

Bye! In the summer of

2013, my friends and I wanted to help

raise money for charity. So we decided

to play a game of Dumbgeons and Dragons

live at the Rooster Teeth Fan Expo.

We raised a ton of money for charity

and everyone had a wonderful time.

So now we play every week. And our

podcast, Dungeon Drunks, was

created. We chat about what we're

drinking, we roll a lot of dice,

we laugh a lot, and we

generally just have a lot of fun playing Dumbgeons and Dragons.

So join us every

Monday. Check out our website at

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Also, there is a door off to

your right before you get to the turn.

And he says, just

wait here one moment. He opens

the door and says, hey, pass me a

pillow. And then a pillow

flies out of the room at him.

He closes the door and ushers you

further. You turn right

at the bay window and head back

down to the cells. He opens the door,

ushers you in, and

hands you the pillow and

locks the

door to your cell and

begins to head back out.

Hey, hey, hey, can I get one

of those? I have a feeling like I'm seeing a little bit

longer. It might be a better use than my cell.

I will ask

Ms. Ma'am Meow Meow.

You know what, man,

Tangerine, the

sound of your voice says you're not gonna.

You're not wrong, Sully.

Alright. Hey, it never hurts to ask

though, right?

It never hurts to ask.

And he walks out

and closes the door.

So, what'd the fat cat have to say?

Well, I mean,

it sounds like she understands that

I didn't know it was a stolen book

and that there's just some more paperwork to

do and then I'll get to

be released in the morning, but

it sounds like things are a bit more

serious for you.

You'll be here for a while and you might

get transferred and go through

the court system.

You know what they mean when they say

transferred, right?

Um, I mean, I assume you'll go to a

different facility, not just the

town jail, something, some sort of county

prison, perhaps?

Sure, yeah, something

something else, something

not of this world.

Oh, you think

they mean to hurt you?

Well, yeah.

Do you see anybody in these jail cells?

Well,

no, but I just thought

I have a feeling

like not many people stay here long

term. I think they all get

transferred.

He's totally doing air

quote.

Well, do you think

so, will there be a trial?

Trial for what?

She told me to steal the book.

Why did she tell you to steal the

book?

Maybe you could explain to me what's happening.

Well, I can't really.

I mean, you're in my situation.

You strike a deal with the warden.

You just kind of hope that she follows her on

her side. I follow her on my side.

But, you know, Merv

ended up getting stuck through some sort of portal

and here I am about to get transferred.

So she asked you to steal that book

from Lord Neverember.

Asked, demanded.

Potato, potato.

Huh.

Well, I mean, you had to do it then.

It's not like you had a choice.

Well, yeah, and then I bet she doesn't

want that coming out in any sort of trial.

Not that anyone would believe a

lowly thief anyway.

But,

still wouldn't be good press for her.

No.

No, I imagine not.

Well, she seemed

suspicious.

I guess that's why.

She's, she's a bad

person, isn't she?

Oh, yeah.

Huh.

Like, not that I'm,

you know, got an

untarnished halo

or anything myself, but

I have

loyalties and values

and other words like that

that regular good people have.

Back outside.

Moot, Gabriel.

You have come to

the rescue.

The rescue. No.

You have made your way.

No, it's not going to be that.

Well, I mean,

that's the hope, I think.

On everybody's behalf.

But you are across the street from

where you knew,

where you were speaking with Sully.

And

and

Gabriel never really asked you

if you got what you needed, so he asked

you now. Hey, did

Leydon give you exactly what you

were looking for? Yeah.

That's why we hustled on out of there.

Cool. And did he mention

anything?

I asked

because he said something

about the routine, which turns

out it's not a dance routine.

But he said

that he said that you would know

the routine.

Yeah, well, yeah.

Well, I'll sort that out

with Leydon at once we get

this sorted out. Yeah. Seems seems one

sorting is probably good

for now. Perfect. Okay.

So we need to get those thieves tools

up to your friend who needs the thieves tools.

Yeah.

Russ, how high

up is the window?

Second story.

So you're looking at

six between the 16

to 20 foot mark ish. Okay.

Yeah, I guess it depends if they got those 10

foot ceilings or not. Well, you know, there's probably crawl

spaces and stuff. Oh, sure. Yeah.

Vent system, et cetera. Something John

McClain can ramble through. Yep.

Exactly. Ramble.

Gabriel, do you

do we know? Can you teach me

anything? Like, is there a way that we can get

these thieves tools from here

up to there?

I did teach you lobster claw.

Oh, lobster claw.

That's right. But then you made so much fun of me.

I forgot all about it.

Yeah. Maybe you think like

that spell was useless. I mean, yeah.

I never wanted to cast that

again after the ribbing that I took.

Well, I mean,

we just figured out, you know, how you

view your appendages. That's all.

I just it was the first thing.

Anyway, let's not rehash that. It's

gone and done with.

He's a lobster trapped inside a man's

body. It's a real Zoidberg situation.

Okay.

Okay. I will I will try

to get these from here

up to there, I guess.

Hello. Hello. Jail

person.

You make your way across and call up

and Gabriel says just try

not to be, you know, too loud

as we are in the middle of a

street. Oh, sure. Fortunately,

it's it's nighttime. But yeah, it's just

I'll keep an eye out. You do your thing.

Glim. Glim.

I can't hear right because I'm like

a cell away. Yeah.

The other person.

Are you there?

The person with Glim.

I think

your guy's here. Is your name Glim?

Yeah, Glim.

That's me.

Okay. If Moot's here, ask

him. Ask him

if he if he if he got the thieves

tools. We did

ask him to bring those, right? I didn't dream that.

I do. I shoo man over

to the window. Literally just like

ha ha ha. And

there was no

video. There's no video.

It was good. And

I say, hey,

you got the stuff.

Oh, hey, other

person. Yeah. Yeah, I got it. I'm going to

I'm going to try to get it up to that window for

you. You got

to go throw?

Sure. All

right, Major Lee. Let's do this.

I'm sure there's a Major

Lee. Yeah, the Major Jambler Throwers.

Yeah.

He

MLJT.

You got it.

Okay, Russ, I want to

cast Mage Hand.

All right. Oh, yeah. Stuff's

happening, you guys. I'm stuck

in Sullywood.

So, I mean, you've technically

cast Mage Hand, so we can say that you cast

Mage Hand. Now, it's going to be up to you

how that Mage Hand looks now.

So, maybe describe

to me. Let it be a lobster claw.

I mean, I want it to be a

lobster claw so badly.

I mean, it can be.

Those pinch hard. Like, I don't think it's

like you drop anything. Yeah, but

I don't know. After the whole thing,

you know what? We're going back for the lobster claw.

It's happening.

So, it's

a cantrip

verbal somatic.

So, you just tell me what you

do and how you do it and what your

Mage Hand looks like.

I kind of shoot a little, like,

glance at Gabriel.

And I say

He looks back at you and he sees that look

in your eyes. He mouths,

Don't do it!

And he

holds up his hand and just kind

of wiggles his fingers.

So, yeah,

📢 Mid-roll Ad Break

just to fuck with Gabriel,

Moot casts Mage Hand

in the form of a floating

lobster claw. Just for

like two seconds and then lets

it dissipate.

And casts Mage Hand

with a real human hand.

He looks at you

and he kind of points at you

and he's

verbal, you know, showing you that

he might be laughing, but his eyes say

that he's not laughing.

Well, I guess I just said that he would cast it as the form

of a human hand, but of course it would be a half-orc

hand, because that's what he's used to.

That's true, yeah.

So, yeah, you absolutely

are able to do that.

So, this floating hand,

I get it to

grab the Thieves' Tools

from out of my open palm.

Mm-hmm.

And I'm going to get it to

float on up to that window.

Maybe a little bit inside of it.

It floats on up

and, Sully, from your

side you see a

spectral

glowing, what color is it?

It is a pale yellow.

A pale yellow

spectral floating hand that comes up

that has a case in it.

And it gets the

bars and kind of, like, stops

and, like, hits

on the bars, like it's trying to

get through, but it's long ways, and

it can't quite make it.

And then the hand

turns it and pushes

it through the bars.

Well, like,

does it just fall?

Nope, there is a hand holding

it in front of you.

By the tits of Bahamut!

Good God!

I take

the

thieves' tools from the hand

and I go to, like, shake it.

And I can't see what's going on

so I just

whisper up, like, do you have

the thing?

Oh yeah, I got your weird

smoky hand stuff.

Okay, perfect. And I let the hand

dissipate.

And it poofs into a

yellow smoke.

Well, he backs up. He's like,

oh God.

Oh God, Glim, did you see that? Holy shit!

Sorry, down on the ground, Gabriel's like

hey, uh, moot!

NonchAlydint!

As you see a couple

town guards kind of walking

on patrol down the

street. Moot's like, quick, make

out with me! Cause that's what people do, like

on the side. Right?

And other people just walk right past.

My God, Glim,

did you see that? I know, he's magic,

isn't it? It's pretty cool, right?

That's fucking terrifying. Alright,

let's do this shit. You ready? Well,

let's take a minute.

I'm supposed to get out in a couple

hours, so does it make sense for us to break

out now or should we wait until I get out

and then you

use the tools and then I can be waiting

on the other side to help you?

Or what do you think?

Ah, you're so sweet, you think you're getting out.

Alright, I can come back in a couple

hours.

Well, do you think, do you think

she's not gonna let me out?

Honestly, no, I don't think she's gonna let you

out. Cause now I know

about the book.

Now you know about the book.

She asked me if I knew why you had

stolen it, but I didn't know,

so I didn't, you know,

tell her it was cause you told, she told you

to, but

I guess she probably thinks that I know

that.

Yeah, probably. I mean, we have been sitting

here just gabbing like girlfriends.

Hmm.

Okay.

Well,

how often does a guard come

around?

Well, about every couple hours

or so. Oh, so we won't be

seeing him for a while.

Yeah, I hear they got all sorts of really good pillows

and towels in that guard's room.

I mean, this is a nice pillow.

And I hold up the pillow.

Well, I think you should bring that with you.

Yeah, souvenir.

So, can you use those tools

to get us out of here?

Oh,

oh, my shiny friend.

I was born with these tools in my hands.

So, once we get out of the cell,

do you remember the layout

out there, or did you just

wake up, you know, how much have you moved

around this place?

Well, I've gone under the building before

because I had to go and

steal a book for

a big cat.

So, you know.

So, you know the way out. I know the way out.

Okay.

Well, then I think

we better get out of here.

Let's do this thing.

Alright, I'm going to use my thieves' tools.

Must I roll 20?

Yeah, that's going to be

a sleight of hand

check.

11.

Rolled a 2, you guys.

Oh, no.

So, tell me how

Sully goes to

attempt to unlock

this.

I think he makes the mistake of trying to unlock

it from his side.

From the

inside.

Okay.

Yeah, you

put the tools in.

There's a small hole.

Not keyhole sized. Very small.

And

only one of them really fits.

And it takes you much longer

than usual before

you realize that you're doing it

on the wrong side.

Alright, so now that I've shown you what not to do.

Oh, Amy.

It's a 1.

Oh, my God.

That's a 10.

So you reach around

and

put the

tool,

the two tools,

into the lock.

You hear them begin to click

and then

you hear footsteps

coming down the hall

and it startles you.

And you pull your hands back

in, but one of them kind of gets

caught and one of the tools

kind of like

slingshots down

a couple cells and it bumps

along the side.

Of the side.

Son of a motherfucking bitch!

Act cool!

And I like, hide the tools.

You don't want to know where.

And I

just start talking to Glen.

So then I said to her,

I said, well, you know what?

This pony is only half the size of me

so I don't even think you can technically call it a pony.

The door opens while you're saying

that and when an officer

who you've seen but

don't really know, just kind of

seen him passing, kind of pokes his head

in and says, keep it down in here.

Well, sorry Officer Davis.

That's not

it doesn't matter.

Bradley?

Closes the door.

I think it was Kent.

Okay.

I'm down a tool.

I thought you said you were really good at this.

Yeah, I know, I'm just really

nervous.

Within the case,

the kit itself, there are multiple

tools, not the exact ones you need,

but some that you know you could probably

fashion.

With what I have here, let me try again.

With a different dice.

Okay, alright.

Sixteen.

So you grab another,

the same tool that you had that you didn't lose

and another tool and

begin to work it again and it takes you quite a while

because the one you're using

isn't quite exactly how you're

supposed to, what you're supposed to be using when you do

this, but it,

after a couple minutes you hear

the sweet

sound of a large click

as the lock turns

within

and the bars disengage.

I slowly

swing my door open just enough

for me to

get out because I don't want to risk a big creek.

There is a slight

creek, but yeah, definitely a good idea

not to do that.

You slip through the bars and you're now

in the hallway between the cells.

I

stand for a moment

and I look at Glim

and I look at the door

and I look at Glim

and I look at the door

and then I look at Glim

and I'm like, oh god.

Okay.

And I go and I free her with a now

twenty. Oh, it was so close to you guys

with a 19. Oh!

With a 28.

So while you're doing this

looking forth look, you've actually gone and picked up

the correct tool that you've flung across

the room. Right, that's what I was looking at.

Absolutely not considering leaving without her.

I was considering the tool.

But then you go over to her cell door and

it

like muscle memory, this one

unlocks very quickly for you and the bars

disengage.

Alright, you're really big.

Can you

be quiet?

I can be quiet

and I also try to like

you know, I also only open the door

as big as I need to, but

I am pretty beefy.

Which is all the way.

There is a

much

louder creak

but as you kind of pause and go through

you don't hear

any footsteps from beyond the door

and you also make your way

out of your cell.

I run back and I grab her pillow.

Alright, let's go.

Outside,

Moot and Gabriel

are standing in the street.

Gabriel says to

Moot, so what's the plan

if they

actually make their way out?

You should probably find like a get away

get away kind of ride.

Yeah, that's

that's a really good idea.

What do you think? What do you have in mind?

We're a couple

of streets down. You know what?

Follow me. This is going to be a lot of fun.

Okay.

You guys head off down the street

and you round

a couple corners and you see a

whole line of carriages

and down at the end

you see a big stable

filled with horses.

Do you know how to hotwire one

of these things?

Do I know how to

hotwire one?

You feed it oats. You feed it, you give it oats.

Oh, okay. That sounds easy.

Okay.

You get down to the

end of the hall. Who's leading this

escapade? I think I am.

Yeah, I think so too.

I go up to the door and I test the handle

to see if it's locked. It is locked.

Alright, I am going to roll a nat

20.

Okay, it's only a 6 but that's a 15.

Yeah,

it's not any real

issue to unlock it.

And you hear the lock disengage.

And I open it open a little

bit and I peek out.

And I'm pretty sure in the thieves

tools there is a small

mirror that I

use to look around the corner.

You see down a

dark hallway. It's torch lit.

It's the quietest

you've seen this hallway. But you watch

for a second and then you see a guard

walk down the end of the hall

from like right to left.

So walking towards where you know Ms. Mam

Meow Meow's office would be.

Can they please have a pretty

pretty woman moment?

Like is it in a snap case?

I feel like we've done that

in another episode.

Oh man, we probably have.

It's entirely possible.

Damn it.

We're always full of such good ideas.

I've run out of jokes you guys and tapped out.

We need to go see more

movies.

Call her a stallion.

Sure did.

I think Sally has a problem remembering names.

I think so too.

Anytime you say she like

swivels around on her chair, I expect

her to be holding a cat.

Totally.

That's what I picture, which is

strange.

She is the cat.

Is she petting herself?

Maybe.

I'd just like to say the amount of French

you're throwing into this game is just

like, très bien.

Two characters have

tooth-sweeted it already.

Perfect.

It's very French.

We're getting multicultural

over here bitches.

We really want to hit the Quebecois

market hard.

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Nowhere Land, Echoes of Time,

Spider Eyes, and Anguish

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